Most characters are introduced with a description when they first appear
March 22, 2011
RuneScape’s Return to Canifis: First impressions
Last year, publisher Titan Books released the first in a brand spanking new series of novels based on free-to-play MMO RuneScape. Betrayal at Falador was well-received, with our own Rubi Bayer thoroughly enjoying the novel’s story and its author’s writing style. Author T.S. Church has since completed work on the novel’s sequel, Return to Canifis, which is due to release at the finish of the month. Massively was given an advance copy of the book, so I have spent most of this week ploughing through its pages.
Skip past the cut to read my impressions of RuneScape’s Return to Canifis.
When Rubi reviewed the first novel in this series, they found the book approachable despite her limited experience with RuneScape itself. Although I have played plenty of RuneScape, I am at a similar disadvantage as I haven’t read the first novel in this series. Because of this, I got a nice insight in to how the storyline of the book holds up by itself and how approachable the novel is to individuals who haven’t read the first book.
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Character development
As readers are not guaranteed to have read the earlier novel, the author has gone to some length to introduce characters from the first book. Most characters are introduced with a description when they first appear, and key characters from the earlier novel are brought in slowly over the first few chapters. The author re-establishes characters from the earlier book, like Kara-Meir, through dialogue between other people. This introduces the characters subtly to individuals who haven’t read the earlier book without patronising those who have read it.
Throughout the book, I found myself becoming invested in the characters. Every character had his own issues to deal with, and I was compelled to find out how things would turn out for each of them. A quantity of the characters appeared to come to life, which made their struggles all the more actual.
Writing style
In general, I am not a fan of the writing style used throughout the novel. Plenty of lines in the prologue were written in the passive past tense, which I thought seriously undermined what might have been a strong start for the novel. It got to the point that I started counting how plenty of times the author used the word “had” in a page. I also felt there was a tiny much explaining of past events in the midst of what was largely an active sequence. Although this was likely completed to help readers unfamiliar with the earlier book, I didn’t like the constant interruptions to describe past events. This issue is largely limited to the beginning of the novel.
Throughout the book, the author explicitly declares the motivations of characters for taking definite actions, and the private thoughts of plenty of characters are written for all to see. I don’t like this all-powerful narration style, but it does make a degree of sense for a book aimed at more youthful readers. A more youthful reader may not be able to basically conclude a character’s motivations and thoughts from actions in the text and descriptions of events. By explicitly declaring those motivations and thoughts, perhaps the book remains more obtainable to a more youthful audience. Given the fact that most RuneScape players are comparatively young, keeping the book obtainable to them is definitely a nice thing.
The main things I disliked about the novel were mostly to do with the author’s writing style. As a writer and editor, I often find it hard to switch out of editor mode. Every few pages, I’d come across an awkward sentence or grammatical blunder, and I even spotted a spelling mistake or six. The interactions between characters were obvious, and it sometimes felt like the writer used much more text than was necessary to convey an idea. These issues should not be a immense issue for most readers, and the story was still compelling to make me keep reading in spite of them.
Overall impressions
For me, the mark of a nice novel is how basically it conjures up vivid images while reading. The descriptions in Return to Canifis use simple language, but key characters and creatures are described with detail to summon some important mental illustrations for the reader. I have even found myself thinking about those images between reading sessions and wondering what is going to happen next in the story. I haven’t yet completed the whole book, but each night I have definitely been looking forward to reading a few more chapters.
RuneScape’s Return to Canifis will be released on March 22nd in the U.S. and Canada and on March 25th in the United Kingdom. If you are a fan of RuneScape, I’d definitely recommend giving it a read.
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